AI Insights · Timothy · January 2023
Top 5 Disney Games on iOS in the US: Q4 2022 Performance
Discover the performance trends of the top 5 Disney games on iOS in the US for Q4 2022, including weekly downloads, revenue, and active user metrics.
The fourth quarter of 2022 saw notable performances from the top 5 Disney games on iOS in the United States. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
MARVEL SNAP experienced significant fluctuations in both revenue and active users. Weekly revenue peaked at $1.3M in early December, while weekly downloads started strong at 440K in mid-October but gradually declined to around 57K by the end of December. Active users also showed a steady increase, reaching nearly 498K in the final week of the year.
Disney Emoji Blitz Game by Jam City, Inc. had a varied performance. Weekly revenue fluctuated, peaking at approximately $689K in the last week of December. Downloads saw a notable increase towards the end of the quarter, rising from 16.5K in mid-October to over 44K in late December. Active users hovered around the 150K mark for most of the quarter, ending at 179K.
Disney Coloring World from StoryToys Limited showed consistent revenue and user engagement. Weekly revenue remained relatively stable, with a peak of $83K at the end of November. Downloads varied, peaking at 38K in the last week of December. Active users reached their highest point in the same week, with over 72K users.
Marvel Contest of Champions by Kabam Games, Inc. saw significant revenue spikes, especially in late November and mid-December, reaching up to $4.7M and $4.3M respectively. Downloads remained steady, with a peak of 22K in the last week of December. Active users also showed a consistent trend, maintaining around 180K throughout the quarter.
LEGO® DUPLO® MARVEL also from StoryToys Limited, had stable revenue and user metrics. Weekly revenue saw a gradual increase, peaking at around $39K in early December. Downloads fluctuated, with a high of 16K in late September and mid-December. Active users remained consistent, peaking at 70K in mid-December.
For more detailed insights and data, visit Sensor Tower.